Computing
Computing in the 21st Century is seen as an essential area of learning. At St George’s we recognise that technology plays an important role in the everyday lives of children, young people and adults. The aim is for children to be determined and confident in all that they do. Consequently, the Computing units all start with a problem (in the form of a question) for children to explore their learning, building on previous knowledge and gaining confidence in using newly acquired skills. We endeavour to build in the use of new technologies in order to equip young people with the skills they will need to access life-long learning and employment. We are delighted to provide children with the opportunity to use a wide range of resources to deliver our curriculum. Computing cultivates computational thinkers with a wide range of skills including tinkering, creating, debugging, persevering and collaborating.
Resources for homeAt St George's, every child is provided with a Digital Resources Booklet that contains all the details they need to access the online resources we use. These include: Seesaw, PurpleMash, MyMaths, Phonics Play, Discovery Education and many more! Please see your class teacher if you need any more information on the above. There are also many other resources online to support the computing curriculum from home:
Highlights in ComputingIn 2022, we held a STEM week in school - with lots of Science, Technology, Engineering and Maths workshops around school. Each class had a session with some robots and learnt to programme them using a range of inputs. See the sideshow below for more of what we got up to: STEM week
Extra Curricular OpportunitiesWe currently offer Year 6 the opportunity to create games for the Christmas Fair using their computing knowledge. They can create either a reactionary game using the crumble kits or a maze game using Scratch. We also have a 3D printer - look out for more details of the 3D printing club starting after Easter! |